create-apps

Introoduction-to-Programming-1-(Glitch-Manor) Introduction-to-Programming-2-(Star-Runner) Introduction--to-Programming-with-Python Introduction-to-Programming-with-Java Introduction-to-Programming-with-C++ Python-Programming Java-Programming C++-Programming
Duration: 2 Days (4 Hours per Day)
Target Ages: 7+ years
Pre-requisite: none
Skill level: beginners
Learning Outcome:
– Students will build 16 mini games.
– Solve Glitch Manor
– 80 Programming Activities
21 century skills development:
Storyboard creation, critical thinking, problem-solving, adapting to new challenges, creativity
What Will Students Take Home?
• Tynker subscription (3 month)
• TechZone cloud storage Access(up to 1ooG)
Course Outline
– Unit 1 – Front Yard
– Unit 2 – Cellar
– Unit 3 – Living Room
– Unit 4 – Upstairs (Right)
– Unit 5 – Upstairs (Left)
– Unit 6 – Dining Hall
– Unit 7 – Master Entrance
– Unit 8 – Master Bedroom
– Unit 9 – Upper Roof
– Unit 10 – Secret Lab
Duration: 3 Days (4 Hours per Day)
Pre-requisite: Introduction to Programming 1
Target Ages: 7+ years
Skill level: beginners
Learning Outcome:
– Build “Star Runner”
– Create “Snowball Siege”
– Build 8 Fun Games21 century skills development:
Storyboard creation, critical thinking, problem-solving, adapting to new challenges, creativity
What Will Students Take Home?
• Tynker subscription (3 month)
• TechZone cloud storage Access(up to 1ooG)
Course Outline
– Unit 1 – Review: Interactive Animation
– Unit 2 – Review: Pen Drawing
– Unit 3 – Review: Ghost Catcher
– Unit 4 – Review: Character Creator
– Unit 5 – Show and Hide
– Unit 6 – Layers
– Unit 7 – Motion
– Unit 8 – Snowball Siege
– Unit 9 – Drawing Patterns
– Unit 10 – Color Effects
– Unit 11 – Stamping
– Unit 12 – Star Runner
– Unit 13 – Space Breaker
– Unit 14 – 2-Player Battle
– Unit 15 – Sky Train
– Unit 16 – Final Lesson
Duration: 3 Days (3 Hours per Day)
Pre-requisite: none
Target Ages: 10 + years
Skill level: beginners
Learning Outcome:
Students will understand basic programming using python and learn to program with variables and user input.
21 century skills development:
Critical thinking, problem-solving, adapting to new challenges, creativity, debugging
What Will Students Take Home?
• TechZone cloud storage Access(up to 1ooG)
Students Will Learn to:
• Create variables
• Control flow
• Use object oriented design principles
• Use an IDE
• Get user input manipulating graphics
Course Outline
– Unit 1 – Declaring and calling variables
– Unit 2 – Data types (string, arithmetic)
– Unit 3 – Operators and arithmetic operators
– Unit 4 – Creating a project
Project:
• Students will create their own personal program equivalent to Guess The Number Game
• Instructors work closely with students and adjust the curriculum to fit their progress and project goals.
Duration: 5 Days (3 Hours per Day)
Pre-requisite: Python Programming Basic
Target Ages: 10+ years
Skill level: Intermediate
Learning Outcome:
Students will be able to write more complex programs using conditional statements and custom functions.
21 century skills development:
Critical thinking, problem-solving, adapting to new challenges, creativity, debugging
What Will Students Take Home?
• TechZone cloud storage Access(up to 1ooG)
Students Will Learn to:
• Create variables
• Control flow
• Use object oriented design principles
• Use an IDE
• Get user input manipulating graphics
Course Outline
– Unit 1 – If statement
– Unit 2 – Lists
– Unit 3 – For loops
– Unit 4 – While loops
– Unit 5 – Nested if
– Unit 6- Understanding functions
– Unit 7 – Defining functions
– Unit 8 – Returning functions
– Unit 9 – Default functions
Project:
• Students will create their own personal program equivalent to Scientific Calculator
• Instructors work closely with students and adjust the curriculum to fit their progress and project goals.
Duration: 3 Days (3 Hours per Day)
Pre-requisite: none
Target Ages: 10+ years
Skill level: beginners
Learning Outcome:
Students will learn the basics of Java programming.
21 century skills development:
Critical thinking, problem-solving, adapting to new challenges, creativity, debugging
What Will Students Take Home?
• TechZone cloud storage Access(up to 1ooG)
Course Outline
– Unit 1 – Print to screen
– Unit 2 – Data types and variables
– Unit 3 – Arithmetic, Relational, and logical operators
– Unit 4 – Random numbers
– Unit 5 – Comments
– Unit 6 – User Input
– Unit 7 – If, else if, else, and nested statements
Project:
• Fortune Teller Game
• Instructors work closely with students and adjust the curriculum to fit their progress and project goals.
Duration: 4 Days (3 Hours per Day)
Pre-requisite: Java Programming Basic
Target Ages: 10+ years
Skill level: Intermediate
Learning Outcome:
Students will master the principles of object oriented programming.
21 century skills development:
Critical thinking, problem-solving, adapting to new challenges, creativity, debugging
What Will Students Take Home?
• TechZone cloud storage Access(up to 1ooG)
Course Outline
– Unit 1- Creating Arrays
– Unit 2 – Working with scanner class
– Unit 3 – Loops
– Unit 4 – Looping through arrays
– Unit 5 – Switch Statement
– Unit 6 – Objects and Classes
Project:
• Students will create their own personal program equivalent to Preparing a spaceship for launch
• Instructors work closely with students and adjust the curriculum to fit their progress and project goals.
Duration: 3 Days (3 Hours per Day)
Pre-requisite: none
Target Ages: 10+ years
Skill level: beginners
Learning Outcome:
Students will learn the basics of C++.
21 century skills development:
Critical thinking, problem-solving, adapting to new challenges, creativity, debugging
What Will Students Take Home?
• TechZone cloud storage Access(up to 1ooG)
Course Outline
– Unit 1- Getting started
– Unit 2 – Data types
– Unit 3 – Declaring and instantiating variables
– Unit 4 – comments
– Unit 5 – Enabling user inputs
– Unit 6 – Operators
– Unit 7 – using operators
– Unit 8 – declaring constants
Project:
• Students will create their own personal program equivalent to (Money converter)
• Instructors work closely with students and adjust the curriculum to fit their progress and project goals.
Duration: 5 Days (3 Hours per Day)
Pre-requisite: Getting Started With C++
Target Ages: 10+ years
Skill level: Intermediate
Learning Outcome:
Students will master conditional statements and learn how to code custom functions.
21 century skills development:
Critical thinking, problem-solving, adapting to new challenges, creativity, debugging
What Will Students Take Home?
• TechZone cloud storage Access(up to 1ooG)
Course Outline
– Unit 1 – if/else statements
– Unit 2 – switch statements
– Unit 3 – do while loops
– Unit 4 – while loops
– Unit 5 – for loops
– Unit 6 – nested conditional statements
– Unit 7 – using arrays
– Unit 8 – populating an array with user input
– Unit 9 – understanding functions
– Unit 10 – Declaring and defining functions
– Unit 11 – calling functions
– Unit 12 – overloading functions
Project:
• Students will create their own personal program equivalent to Heads or Tales!
• Instructors work closely with students and adjust the curriculum to fit their progress and project goals.